Portfolio
Labs
Blog
Team
Contact
Gen City Labs
Blog
Blog: Deep Dive
Jelly Shader, Part 7: Project Clean-Up and Final Steps
Jelly Shader, Part 6: Omni-Directional Movement Axis
Jelly Shader, Part 5: Player Interaction
Jelly Shader, Part 4: Integration With Unity
Jelly Shader, Part 3: Trailing Sine Wave
Jelly Shader, Part 2: A Basic Sine Wave
Jelly Shader, Part 1: Basic Project Setup
Scaling UI for the HoloLens
Project Artemis: UE4 Multiplayer VR
Hall of Famous 3D Scan Experience
SXSW 2016: UE4 CompuTrainer Module
IBM Interconnect Visualizer
Focus Window Display
Unity Creative Code Workshop
Interactive Glove Prototype
Kleedoscope
Game Developers Conference 2015
Portland VR Meetup
5 Takeaways From First Oculus Connect
INST-INT Conference 2014
Helios Interactive + Open Source
Intel Hackathon